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Thread Statistics | Show CCP posts - 8 post(s) |

Rivr Luzade
Coreli Corporation Ineluctable.
730
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Posted - 2014.09.29 08:19:00 -
[1] - Quote
Angelique Duchemin wrote:Filthy renters... Be purged in fire!
Jealous of their success? Attitudes like yours are also a contributing factor why Sov 00 is what it is now.  |

Rivr Luzade
Coreli Corporation Ineluctable.
730
|
Posted - 2014.09.29 12:12:00 -
[2] - Quote
Nienna Itinen wrote:Dislike.
You are too lazy to fly in the current NPC-nullsec? Or you think that anyone would want to live near you with 23.5/7 undock camps? Maybe in first time yes, but I think this will be very-very short life.
In general, your proposal will not do absolutely nothing in the current state of the null-sec, and I find it hard to understand what you want to do with this change? Save your sov from future changes?
P.S. Sorry for bed english =(.
Especially if you have NPC 00 areas in deep water Sov 00 like far eastern drone lands or deep Angel and Sansha space. As a neutral, you cannot reach these areas without cynoing in hostile sov space. So, in essence it is just going to be more safe havens for the Sov 00 holders where they can evacuate their assets to. |

Rivr Luzade
Coreli Corporation Ineluctable.
730
|
Posted - 2014.09.29 12:30:00 -
[3] - Quote
Aareya wrote:Rivr Luzade wrote: So, in essence it is just going to be more safe havens for the Sov 00 holders where they can evacuate their assets to. Because low sec can't be used for this purpose already while providing better range by low sec midpoints?
Low sec is far away from deep water drone land, angel & Sansha space, or even Branch and Tenal or Period Basis. If you have NPC space in every Sov 00 region, this difficulty is gone and you have an easily accessible and reachable safe haven everywhere. I hope you see the difference between that and "because low sec can't be used for this purpose already". |

Rivr Luzade
Coreli Corporation Ineluctable.
733
|
Posted - 2014.09.30 21:46:00 -
[4] - Quote
Lucas Kell wrote:But provi really does suck. The space is terrible and the people are about the equivalent of being in an NPC corp. There's no real identity to them, they are just a bunch of randoms who are too risk averse to fight each other. If that were what null turned into I'd just move to high sec.
You are part of the biggest coalition in the game, which makes you even more terrible because you are "just a bunch of randoms who are too risk averse to fight each other." They have an identity, their underlying roleplay as Amarr loyalists as well as providing open space with their NRDS policy and a testing ground for 00 Sec, their space is the most active 00 Sec space in all of EVE, which means that your "space is terrible", which is according to your own coalition members' statements 80%+ empty and unused. It is also the other Sov 00 entities and especially your coalition which propagate the use of AFKtars, it is your coalition who uses intriguing POS passwords to store valuables, which for me makes you "the equivalent of being in an NPC corp" that is only there to be farmed by others like red crosses.
So ... "If that were what null turned into" ... If 00 Sec actually became a bustling place of massively increased activity in more areas, if more people would actually use their space instead of having it lay around empty and unusable, you would "just move to high sec". Is that comprehensive summary correct so far? |

Rivr Luzade
Coreli Corporation Ineluctable.
735
|
Posted - 2014.10.01 13:55:00 -
[5] - Quote
baltec1 wrote:Who put in the mechanics that force us to need huge areas of space to support our members?
This point I never really understood. How do empty systems sustain players? Moons? With the now very limited income amount? They can also be harvested in unclaimed systems. Anoms? Again: empty systems? PI? Should I start counting Interbus Pocos in Sov 00? What else is there that I don't see?
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Rivr Luzade
Coreli Corporation Ineluctable.
735
|
Posted - 2014.10.01 14:01:00 -
[6] - Quote
baltec1 wrote:Rivr Luzade wrote:baltec1 wrote:Who put in the mechanics that force us to need huge areas of space to support our members? This point I never really understood. How do empty systems sustain players? Moons? With the now very limited income amount? They can also be harvested in unclaimed systems. Anoms? Again: empty systems? PI? Should I start counting Interbus Pocos in Sov 00? What else is there that I don't see? Thats the cap of 10 people per system. That they systems are so bad nobody want to rat in them makes little difference. If it ever became viable to run anoms in them for line members then we will need the systems to support our pilots. To put this issue into context, we currently have more pilots than our systems could support. Under the current system if only 10% of our members in the CFC went ratting we would need around 3000 systems.
Then if they are worthless why keep them to begin with?
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